GVF is a C++ library for realtime gesture recognition and realtime tracking of gesture variations. The library can be interfaced in creative programming environment such as Max/MSP, PureData or openFrameworks. Examples are provided online. The GVF library is under LGPLv3 licence.
Algorithm and applications: TiiS 2014 paper
Part of the Rapid-Mix API: rapidmix.goldsmithsdigital.com
The toolkit gathers a collection of Max/MSPlink patches and objects for easy and fast gesture-to-sound scenario prototyping. It include receivers from various motion capture systems, signal processing modules, machine learning modules, and sound synthesis modules. The Max objects are compiled for Mac only but the patches are multi-platform. The overview patch (image on the right) shows the modules included in the toolkit.
Examples of projects/course using the toolkit
Form Follows Sound Workshops (CHI 2015 paper)
Creative Design course at University Paris-Sud by Sarah Fdili Alaoui
Product Sound Design project by Cumhur Erkut et al.